Gameplay systems
Build and maintain core gameplay mechanics, game states, player interactions, progression systems, and feature logic in Unity/C#.
Unity Developer | C# | Mobile Games | VR/XR
Unity Developer with 3+ years of commercial and freelance experience building mobile games, VR/XR projects, and interactive Unity applications from prototype to release.
Currently available for:
3D Fun PortfolioAbout
I am a Unity Developer with 3+ years of commercial and freelance experience building mobile games, VR/XR projects, and interactive applications with Unity and C#.
My work covers gameplay systems, UI implementation, Android/iOS build preparation, optimization, SDK integrations, analytics, monetization, client-server features, and stable production delivery.
I use AI tools like Codex, Claude Code, and ChatGPT for analysis, debugging, refactoring, and architecture validation while keeping ownership of technical decisions and final code quality.
What I do
Focused Unity support for prototypes, production features, mobile releases, VR/XR work, and existing projects that need stability.
Build and maintain core gameplay mechanics, game states, player interactions, progression systems, and feature logic in Unity/C#.
Work on Android/iOS Unity projects, UI flows, performance, build preparation, testing, and release-focused stability.
Create and polish VR/XR interactions, spatial gameplay, Meta Quest prototypes, and headset-tested gameplay experiences.
Implement responsive UIs, polished transitions, DOTween animations, clear feedback, and smooth player-facing flows.
Integrate Firebase, analytics, ads, SDK/NDK packages, monetization tools, and client-server features.
Analyze existing Unity projects, fix bugs, clean up fragile systems, improve structure, optimize performance, and prepare stable builds.
Skills
Grouped by what I actually ship - from Unity systems to UI, integrations, optimization, and AI-assisted workflows.
Commercial Unity development across gameplay systems, prototypes, and production features.
Android and iOS build preparation, testing, optimization, and release-focused stability.
Spatial interaction, headset testing, object placement, comfort, and natural player behavior.
Responsive UI, polished transitions, animations, sound hooks, and clear player feedback.
Maintainable systems built around SOLID principles, dependency injection, and clear project structure.
Analytics, ads, SDK/NDK packages, backend interaction, and client-server feature support.
Using AI tools for codebase analysis, debugging, refactoring, routine code, and architecture validation.
Projects
Selected Unity games across PC Creator mobile tycoon projects and room-scale VR football gameplay.
Mobile tycoon simulator work for PC Creator 3, focused on production Unity systems, mobile UI, build stability, analytics, monetization, and release-ready Android/iOS delivery.

Premium mobile simulation project in the PC Creator series, with Unity gameplay, UI flow, SDK integration, mobile optimization, and stable store build support.
Commercial Unity mobile simulator work connected to CREATY's PC Creator line: gameplay and UI systems, Android/iOS build preparation, Firebase analytics, monetization SDKs, SDK/NDK packages, and release stability.
Room-scale VR football penalty experience where shot height, direction, and angle are controlled by real body movement. The player steps forward, backward, left, and right around the ball to aim the kick naturally before taking the penalty.
A collection of Unity mobile game prototypes and gameplay concepts.
These prototypes explore different casual game mechanics, mobile UI flows, fast gameplay iteration, puzzle logic, arcade gameplay, and experimental ideas built in Unity.

Number Puzzle / Casual
Classic number puzzle based on merging tiles and reaching the highest possible score.

Sports / Arcade
American football mini-game with two modes: scoring field goals and making accurate passes to teammates.

Puzzle / Logic
A classic Minesweeper-style puzzle game redesigned with a bright cyber-themed visual style.

Arcade / Reaction
A reaction-based arcade game where the player catches only the correct items to earn more points.

Sudoku / Logic Puzzle
A classic Sudoku mobile puzzle with limited lives and clean number-based gameplay.

Fighting / Local Multiplayer
A fighting game focused on choosing the right attacks and blocks to defeat the opponent. Supports two players on one phone.

Quiz / Memory
A memory quiz game where the player remembers words and objects to answer correctly.

Sorting Puzzle / Casual
A sorting puzzle where cats must be moved into tubes by color. Different colors cannot be mixed incorrectly.

Casual / Decision Game
A fast casual game where the player chooses the quickest checkout line to finish first and win.

Virtual Pet / Simulation
A virtual pet-style game where the player supports the character's ego with gifts and office upgrades.

Runner / Platformer / Arcade
A vampire runner where the player survives as long as possible, avoids danger, collects coins, and transforms into a bat to fly.
Achievements
Professional learning milestones connected to game design, production thinking, and practical Unity project work.

SHEPIT Courses / 2025
Completed a practical game design course covering game documentation, interface design, market analysis, and basic gameplay balance.
Workflow
A repeatable process that keeps quality high from first idea to polished build.
Clarify gameplay goals, platform constraints, project structure, and the technical path before building.
Implement gameplay, UI, services, saves, events, and game states with readable C# and maintainable boundaries.
Connect analytics, ads, SDK/NDK packages, monetization, backend interaction, and client-server features.
Profile performance, fix edge cases, verify mobile or headset behavior, and prepare stable builds.
Speed up analysis, debugging, refactoring, and architecture validation while keeping final ownership of decisions.
Contact
Have a mobile game, VR/XR concept, or Unity project that needs a reliable developer? I'd love to hear about it.
Telegram: @besarabd